<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>www.alexander-lehnert.com</title>
	<atom:link href="http://www.alexander-lehnert.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.alexander-lehnert.com</link>
	<description>Online Portfolio</description>
	<lastBuildDate>Wed, 16 May 2012 20:29:58 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=</generator>
		<item>
		<title>&#8220;3D Projections&#8221; Tutorial on AETUTS+</title>
		<link>http://www.alexander-lehnert.com/2012/05/16/3d-projections-tutorial-on-aetuts/</link>
		<comments>http://www.alexander-lehnert.com/2012/05/16/3d-projections-tutorial-on-aetuts/#comments</comments>
		<pubDate>Wed, 16 May 2012 19:55:32 +0000</pubDate>
		<dc:creator>Alexander</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[AETUTS+]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Cameratracker]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://www.alexander-lehnert.com/?p=693</guid>
		<description><![CDATA[After a while, i´m pretty glad to announce a new tutorial that i created over at AETUTS+. In this tutorial we´re about to cover a technique that is quite commonly used in 3d compositing packages such as Nuke. We´ll learn how to clean up Shots with simple geometries by setting up a small &#8220;projector-rig&#8221; right in AfterEffects. With this technique&#8230;]]></description>
			<content:encoded><![CDATA[<p>After a while, i´m pretty glad to announce a new tutorial that i created over at <a href="http://ae.tutsplus.com/" title="aetutsplus">AETUTS+</a>.</p>
<p>In this tutorial we´re about to cover a technique that is quite commonly used in 3d compositing packages such as Nuke. We´ll learn how to clean up Shots with simple geometries by setting up a small &#8220;projector-rig&#8221; right in AfterEffects. With this technique cleaning up your shots becomes pretty straight forward and keeps you from frame to frame painting.</p>
<p>You can checkout the tutorial <a href="http://ae.tutsplus.com/tutorials/workflow/use-projected-plates-to-clean-up-your-shot/" title="3dprojections_aetutsplus">here.</a></p>
<p>Enjoy!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.alexander-lehnert.com/2012/05/16/3d-projections-tutorial-on-aetuts/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>C4D212- One Man Band VFX &#8211; Course Reel</title>
		<link>http://www.alexander-lehnert.com/2012/05/06/c4d212-one-man-band-vfx-course-reel/</link>
		<comments>http://www.alexander-lehnert.com/2012/05/06/c4d212-one-man-band-vfx-course-reel/#comments</comments>
		<pubDate>Sun, 06 May 2012 12:53:31 +0000</pubDate>
		<dc:creator>Alexander</dc:creator>
				<category><![CDATA[Behind The Scenes]]></category>
		<category><![CDATA[AfterEffects]]></category>
		<category><![CDATA[Behind the Scenes]]></category>
		<category><![CDATA[c4d212 - One Man Band VFX]]></category>
		<category><![CDATA[Cinema4D]]></category>
		<category><![CDATA[FXPHD]]></category>
		<category><![CDATA[Syntheyes]]></category>
		<category><![CDATA[VFX]]></category>

		<guid isPermaLink="false">http://www.alexander-lehnert.com/?p=682</guid>
		<description><![CDATA[After some busy week i finally managed to finish up the Course Reel for the &#8220;C4D212- One Man Band VFX&#8221; course i taught over at www.fxphd.com. During the course we finished up several shots from start to finish including 3D Tracking (Syntheyes and AfterEffects CameraTracker by theFoundry), Animation/texturehandling/Modelling/Shading/whats´o´ever in Cinema4D and the final Compositing of our shots with AfterEffects and&#8230;]]></description>
			<content:encoded><![CDATA[<p>After some busy week i finally managed to finish up the Course Reel for the &#8220;C4D212- One Man Band VFX&#8221; course i taught over at <a href="www.fxphd.com" title="www.fxphd.com">www.fxphd.com</a>.</p>
<p>During the course we finished up several shots from start to finish including 3D Tracking (Syntheyes and AfterEffects CameraTracker by theFoundry), Animation/texturehandling/Modelling/Shading/whats´o´ever in Cinema4D and the final Compositing of our shots with AfterEffects and Nuke.</p>
<p>Special thanks to <a href="http://vfxmassacre.de/" title="http://vfxmassacre.de/" target="_blank">Markus Bürster</a> &#038; <a href="http://www.thorsten-hary.de/" title="http://www.thorsten-hary.de/" target="_blank">Thorsten Hary</a> for helping me out shooting the stuff and beeing the main actor.</p>
<p>Enjoy!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.alexander-lehnert.com/2012/05/06/c4d212-one-man-band-vfx-course-reel/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>C4D212 &#8211; Breakdown Reel Announcement.</title>
		<link>http://www.alexander-lehnert.com/2012/03/25/c4d212-breakdown-reel-announcement/</link>
		<comments>http://www.alexander-lehnert.com/2012/03/25/c4d212-breakdown-reel-announcement/#comments</comments>
		<pubDate>Sun, 25 Mar 2012 20:20:44 +0000</pubDate>
		<dc:creator>Alexander</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[c4d212 - One Man Band VFX]]></category>
		<category><![CDATA[Cinema4D]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[FXPHD]]></category>
		<category><![CDATA[Syntheyes]]></category>
		<category><![CDATA[VFX]]></category>

		<guid isPermaLink="false">http://www.alexander-lehnert.com/?p=677</guid>
		<description><![CDATA[after some pretty busy weeks with getting classes finished and supervising vfx work onset on a 7 minute long corporate film production, i m glad to announce that i will do a breakdown reel for the shots that we worked on during the &#8220;C4D212 &#8211; One Man Band VFX&#8221; course over at fxphd. For those who didn&#8217;t take the class,&#8230;]]></description>
			<content:encoded><![CDATA[<p>after some pretty busy weeks with getting classes finished and supervising vfx work onset on a 7 minute long corporate film production, i m glad to announce that i will do a breakdown reel for the shots that we worked on during the <a href="https://www.fxphd.com/fxphd/courseInfo.php#C4D212" title="c4d212-fxphd">&#8220;C4D212 &#8211; One Man Band VFX&#8221;</a> course over at <a href="http://www.fxphd.com">fxphd</a>. For those who didn&#8217;t take the class, it might be a nice view behind the scenes of the course and the role of being a freelancer doing all steps in post on his own. As soon as i finished the last classes i ll start off with the reel, but first things first, class10 is waiting to be recorded.</p>
<p>I ll keep you updated, so stay tuned, i think its going to be a nice one!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.alexander-lehnert.com/2012/03/25/c4d212-breakdown-reel-announcement/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Behind The Scenes: The Lost Christmas.</title>
		<link>http://www.alexander-lehnert.com/2012/03/06/behind-the-scenes-the-lost-christmas/</link>
		<comments>http://www.alexander-lehnert.com/2012/03/06/behind-the-scenes-the-lost-christmas/#comments</comments>
		<pubDate>Tue, 06 Mar 2012 19:58:07 +0000</pubDate>
		<dc:creator>Alexander</dc:creator>
				<category><![CDATA[Behind The Scenes]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[FreakwaveVFX]]></category>
		<category><![CDATA[FXPHD]]></category>
		<category><![CDATA[Nuke]]></category>
		<category><![CDATA[The Lost Christmas]]></category>
		<category><![CDATA[VFX]]></category>

		<guid isPermaLink="false">http://www.alexander-lehnert.com/?p=654</guid>
		<description><![CDATA[&#8220;The Lost Christmas&#8221; finally aired on 18th of december in 2011. After around 3 month of busy work, i thought it´d be about time to wrap up a blogpost( maybe a bunch of others will follow up ) on that production. The Team. On this production we were a bunch of fxphd friends that cooperated as a connected remote-studio called&#8230;]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.alexander-lehnert.com/2012/01/01/lost-christmas-on-bbc/" title="Lost Christmas on BBC." target="_blank">&#8220;The Lost Christmas&#8221;</a> finally aired on 18th of december in 2011. After around 3 month of busy work, i thought it´d be about time to wrap up a blogpost( maybe a bunch of others will follow up ) on that production.</p>
<p><strong>The Team.</strong> On this production we were a bunch of fxphd friends that cooperated as a connected remote-studio called <a href="http://freakwavevfx.com/" title="freakwave-vfx" target="_blank">FreakwaveVFX</a>. We proofed this kind of collaboration on <a href="http://www.alexander-lehnert.com/portfolio/neues-werk-im-portfolio/" title="Jay Sean ft. Karl Wolf – Yalla Asia" target="_blank">&#8220;Yalla Asia&#8221;</a> with success, so we knew it would work. We were contributed in several countries reaching from the UK, Ireland, to the Netherlands and Germany. With that in mind, we had a big advantage: We all were working in the same timezone, so online meetings  for revision, questions and suggestions were quite easy to handle. So before we really started the production, we got our head around the sequence we would work on, that included around 26 shots in total.</p>
<div id="attachment_659" class="wp-caption alignnone" style="width:480px; max-width:596px;"><a class="zoom" data-rel="prettyPhoto" title="the compositing: final nuke script of shot 80-150." href="http://www.alexander-lehnert.com/wp-content/uploads/2012/03/Screen-Shot-2012-03-06-at-20.08.33.png"><img src="http://www.alexander-lehnert.com/wp-content/uploads/2012/03/Screen-Shot-2012-03-06-at-20.08.33-1024x545.png" alt="" title="Screen Shot 2012-03-06 at 20.08.33" width="480" height="255" class="size-large wp-image-659" /></a><p class="wp-caption-text">the compositing: final nuke script of shot 80-150.</p></div>
<p><strong>The Sequence.</strong> We worked on the rescue sequence that was appearing twice in the movie &#8211; with a bad and in the second run a happy ending. We were faced with creating a complete 3d matte painting for the sequence, including several angles , as we needed a frozen river surface on an non-frozen one. The Actors were partly shot on-set, the other were shot in a green screen studio so that we had to match those seamlessly.</p>
<div id="attachment_663" class="wp-caption alignnone" style="width:480px; max-width:596px;"><a class="zoom" data-rel="prettyPhoto" title="Raw greenscreen plate for the shot." href="http://www.alexander-lehnert.com/wp-content/uploads/2012/03/Screen-Shot-2012-03-06-at-20.06.36.jpg"><img src="http://www.alexander-lehnert.com/wp-content/uploads/2012/03/Screen-Shot-2012-03-06-at-20.06.36-1024x544.jpg" alt="" title="Screen Shot 2012-03-06 at 20.06.36" width="480" height="255" class="size-large wp-image-663" /></a><p class="wp-caption-text">Raw greenscreen plate for the shot.</p></div><br />
<div id="attachment_664" class="wp-caption alignnone" style="width:480px; max-width:596px;"><a class="zoom" data-rel="prettyPhoto" title="final compositing of that shot" href="http://www.alexander-lehnert.com/wp-content/uploads/2012/03/Screen-Shot-2012-03-06-at-20.06.56.jpg"><img src="http://www.alexander-lehnert.com/wp-content/uploads/2012/03/Screen-Shot-2012-03-06-at-20.06.56-1024x545.jpg" alt="" title="Screen Shot 2012-03-06 at 20.06.56" width="480" height="255" class="size-large wp-image-664" /></a><p class="wp-caption-text">final compositing of that shot</p></div>
<p><strong>My Role in the Game.</strong> My main part in this production was to comp 15 shots. We did all the comp work in nuke and worked in full 2k resolution for that tv production. Beside that i helped creating a rig for our cg ropes we had to integrate where a 2d warped version wasn&#8217;t quite sufficient. This part was realized in Cinema4D using a SplineIK-system with several control-points.</p>
<div id="attachment_661" class="wp-caption alignnone" style="width:480px; max-width:596px;"><a class="zoom" data-rel="prettyPhoto" title="Cinema4D: early proof of concept of the rope-rig" href="http://www.alexander-lehnert.com/wp-content/uploads/2012/03/Screen-Shot-2012-03-06-at-20.09.45.png"><img src="http://www.alexander-lehnert.com/wp-content/uploads/2012/03/Screen-Shot-2012-03-06-at-20.09.45-1024x544.png" alt="" title="Screen Shot 2012-03-06 at 20.09.45" width="480" height="255" class="size-large wp-image-661" /></a><p class="wp-caption-text">Cinema4D: early proof of concept of the rope-rig</p></div>
<p><strong>Keep continuity.</strong> This was quite a heavy task for us, as we were contributed in different countries. For a better communication we set up a shared calendar, set-up a shotgun account for the show, and created a protected Skype-chatroom, so that we could have revision-calls in the evenings, and could paste snapshots of our current work to everyone involved. As we had the communication channels set up, our lead compositor started to create the matte painting, that we all could use. Once he saved a new version, we just changed our read-nodes and were ready to move on. Another big task that we had to tackle, was the cracking of the ice, that needed to have a consistent look though all of the shots, no matter if it was comped in germany, uk, or the netherlands. So we ended up creating a solution that looked great and included that into our template file so that everyone had the same base to start with.</p>
<div id="attachment_662" class="wp-caption alignnone" style="width:480px; max-width:596px;"><a class="zoom" data-rel="prettyPhoto" title="The Cracking: Template nodes-setup for keeping continuity " href="http://www.alexander-lehnert.com/wp-content/uploads/2012/03/Screen-Shot-2012-03-06-at-20.06.12.png"><img src="http://www.alexander-lehnert.com/wp-content/uploads/2012/03/Screen-Shot-2012-03-06-at-20.06.12-1024x768.png" alt="" title="Screen Shot 2012-03-06 at 20.06.12" width="480" height="360" class="size-large wp-image-662" /></a><p class="wp-caption-text">The Cracking: Template nodes-setup for keeping continuity </p></div>
<p>i m not yet done with a breakdown video for my shots , but i´ll let you know as soon as i got that online!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.alexander-lehnert.com/2012/03/06/behind-the-scenes-the-lost-christmas/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>hausgross-tv.de finally online.</title>
		<link>http://www.alexander-lehnert.com/2012/02/27/hausgross-tv-de-finally-online/</link>
		<comments>http://www.alexander-lehnert.com/2012/02/27/hausgross-tv-de-finally-online/#comments</comments>
		<pubDate>Mon, 27 Feb 2012 20:19:14 +0000</pubDate>
		<dc:creator>Alexander</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[hausgross]]></category>
		<category><![CDATA[portfolio]]></category>

		<guid isPermaLink="false">http://www.alexander-lehnert.com/?p=649</guid>
		<description><![CDATA[We finally managed to launch our new work portfolio over at hausgross-tv.de. After some after-work hours of coding and selecting, we put up a portfolio including selected projects we worked on for the last few months. We need to fix up a few minor issues, but feel free to start exploring our TV/VFX/Motion Graphics Department of Haus&#038;Gross communications.]]></description>
			<content:encoded><![CDATA[<p>We finally managed to launch our new work portfolio over at <a href="http://www.hausgross-tv.de" title="hausgrosstv">hausgross-tv.de</a>. After some after-work hours of coding and selecting, we put up a portfolio including selected projects we worked on for the last few months.</p>
<p>We need to fix up a few minor issues, but feel free to start exploring our TV/VFX/Motion Graphics Department of <a href="http://www.hausgross.de" title="hausgross">Haus&#038;Gross communications.</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.alexander-lehnert.com/2012/02/27/hausgross-tv-de-finally-online/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>C4D212 &#8220;Bazooka&#8221; update.</title>
		<link>http://www.alexander-lehnert.com/2012/02/22/c4d212-bazooka-update/</link>
		<comments>http://www.alexander-lehnert.com/2012/02/22/c4d212-bazooka-update/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 23:30:48 +0000</pubDate>
		<dc:creator>Alexander</dc:creator>
				<category><![CDATA[Behind The Scenes]]></category>
		<category><![CDATA[c4d212 - One Man Band VFX]]></category>
		<category><![CDATA[FXPHD]]></category>
		<category><![CDATA[Syntheyes]]></category>
		<category><![CDATA[Tracking]]></category>

		<guid isPermaLink="false">http://www.alexander-lehnert.com/?p=642</guid>
		<description><![CDATA[Allrighty, so we finished up our holodesk shot in this week´s class. As we tackled a lot of techniques and aspects during the creation process, i m really excited to work on the new shot with you from next week´s class on. This is going to be another 3weeks shot that is called &#8220;Bazooka&#8221;. So what are we´re going to&#8230;]]></description>
			<content:encoded><![CDATA[<p>Allrighty, so we finished up our holodesk shot in this week´s class. As we tackled a lot of techniques and aspects during the creation process, i m really excited to work on the new shot with you from next week´s class on. This is going to be another 3weeks shot that is called &#8220;Bazooka&#8221;.</p>
<div id="attachment_643" class="wp-caption alignnone" style="width:480px; max-width:596px;"><a class="zoom" data-rel="prettyPhoto" title="C4D212 - Bazooka Lookdev and Modell" href="http://www.alexander-lehnert.com/wp-content/uploads/2012/02/wip_001_bazooka_lookdev.jpg"><img src="http://www.alexander-lehnert.com/wp-content/uploads/2012/02/wip_001_bazooka_lookdev-1024x512.jpg" alt="" title="wip_001_bazooka_lookdev" width="480" height="240" class="size-large wp-image-643" /></a><p class="wp-caption-text">C4D212 - Bazooka Lookdev and Modell</p></div>
<p>So what are we´re going to tackle ?</p>
<p>We´ll start &#8211; once again &#8211; with that shot in syntheyes and learn how to use the new lens distortion technique that syntheyes is now offering for an easy and accurate distortion result. Right after that we´ll have a look at how to get an object track solved properly. We´ll also discuss a few issues i ran into during the shoot of that plate, as we´re doing all this shots in an guerillia like production.</p>
<p>So for those of you taking my C4D212 course &#8230; get excited about it, we once again got a lot to tackle during this first class of the shot.</p>
<div id="attachment_644" class="wp-caption alignnone" style="width:480px; max-width:596px;"><a class="zoom" data-rel="prettyPhoto" title="C4D212 - Bazooka - Tracked scene in Syntheyes" href="http://www.alexander-lehnert.com/wp-content/uploads/2012/02/Screen-Shot-2012-02-23-at-00.21.22.jpg"><img src="http://www.alexander-lehnert.com/wp-content/uploads/2012/02/Screen-Shot-2012-02-23-at-00.21.22-1024x544.jpg" alt="" title="Screen Shot 2012-02-23 at 00.21.22" width="480" height="255" class="size-large wp-image-644" /></a><p class="wp-caption-text">C4D212 - Bazooka - Tracked scene in Syntheyes</p></div>
]]></content:encoded>
			<wfw:commentRss>http://www.alexander-lehnert.com/2012/02/22/c4d212-bazooka-update/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>C4D212 course update.</title>
		<link>http://www.alexander-lehnert.com/2012/02/19/c4d212-course-update/</link>
		<comments>http://www.alexander-lehnert.com/2012/02/19/c4d212-course-update/#comments</comments>
		<pubDate>Sun, 19 Feb 2012 12:55:50 +0000</pubDate>
		<dc:creator>Alexander</dc:creator>
				<category><![CDATA[Behind The Scenes]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[c4d212 - One Man Band VFX]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[FXPHD]]></category>
		<category><![CDATA[Syntheyes]]></category>

		<guid isPermaLink="false">http://www.alexander-lehnert.com/?p=618</guid>
		<description><![CDATA[It has been pretty quite here in my blog for the last few weeks. I was heavily working on some classes for the c4d212 course over at fxphd, and beside that i was on-set shooting and supervising a few new commercials for our company Haus&#038;Gross communications. Breakweek is now over and we´re going to start again with class06 of the&#8230;]]></description>
			<content:encoded><![CDATA[<p>It has been pretty quite here in my blog for the last few weeks. I was heavily working on some classes for the <a href="http://www.fxphd.com/fxphd/courseInfo.php#C4D212" title="c4d212 at fxphd">c4d212 course over at fxphd</a>, and beside that i was on-set shooting and supervising a few new commercials for our company <a href="http://www.hausgross.de">Haus&#038;Gross communications</a>.</p>
<p>Breakweek is now over and we´re going to start again with class06 of the courses this week. Therefore i jus wanted to give you a sneak peak at the shot we worked on in class04,05 and 06 and a little behind the scenes info on that:</p>
<p><strong>Shooting.</strong>We started with a little shoot in our office, prepped our kessler crane and got our Canon 5D attached to it. As a result we ended up with a slight camera movement and a plate that looked like this:</p>
<div id="attachment_619" class="wp-caption alignnone" style="width:480px; max-width:596px;"><a class="zoom" data-rel="prettyPhoto" title="c4d212 Holodesk Raw Footage" href="http://www.alexander-lehnert.com/wp-content/uploads/2012/02/holodsk_raw.jpg"><img src="http://www.alexander-lehnert.com/wp-content/uploads/2012/02/holodsk_raw-1024x576.jpg" alt="The Raw Plate we shot for c4d212 shot &quot;Holodesk&quot;" title="holodsk_raw" width="480" height="270" class="size-large wp-image-619" /></a><p class="wp-caption-text">c4d212 Holodesk Raw Footage</p></div>
<p><strong>Tracking.</strong> For this shot i prepared some tracking markers, as we´d be shooting big simple surfaces with hardly any details in it. For that we went trough the shot and placed a few markers where we´d need them and where we´d be able to paint them out again pretty easy.  Due to the lack of details, i went with a fully manual tracking approach using only the markers, that we put into the scene.We also tackled Lensdistortion as we shot on a quite wide 24mm lens on a full frame 5D markII.</p>
<div id="attachment_630" class="wp-caption alignnone" style="width:480px; max-width:596px;"><a class="zoom" data-rel="prettyPhoto" title="c4d212 Holodesk Tracking with Syntheyes" href="http://www.alexander-lehnert.com/wp-content/uploads/2012/02/Screen-Shot-2012-02-19-at-13.20.04.png"><img src="http://www.alexander-lehnert.com/wp-content/uploads/2012/02/Screen-Shot-2012-02-19-at-13.20.04-1024x545.png" alt="" title="Screen Shot 2012-02-19 at 13.20.04" width="480" height="255" class="size-large wp-image-630" /></a><p class="wp-caption-text">c4d212 Holodesk Tracking with Syntheyes</p></div>
<p><strong>Modelling.</strong> We created all our 3D Assets in Maxon´s Cinema4D. We started with creating the Geometry and modelled the whole Desk using standard modeling techniques. With the help of Cinema4D´s Mograph module we created nice looking animations for our holographic Assets in minutes and with ease. Beside that Mograph was a huge time saver when we added elements and details to our Desk.</p>
<div id="attachment_632" class="wp-caption alignnone" style="width:480px; max-width:596px;"><a class="zoom" data-rel="prettyPhoto" title="c4d212 Holodesk 3D geometry for the shot" href="http://www.alexander-lehnert.com/wp-content/uploads/2012/02/Screen-Shot-2012-02-19-at-13.31.19.png"><img src="http://www.alexander-lehnert.com/wp-content/uploads/2012/02/Screen-Shot-2012-02-19-at-13.31.19-1024x544.png" alt="" title="Screen Shot 2012-02-19 at 13.31.19" width="480" height="255" class="size-large wp-image-632" /></a><p class="wp-caption-text">c4d212 Holodesk 3D geometry for the shot</p></div>
<p><strong>Lighting.</strong> To light up this scene correctly, we took a batch of HDR photos with the Canon MarkII and our 8mm Sigma fisheye lens. We stitched those together and created an 360° Panorama with multiple Exposure Steps. This panorama was mapped onto a skydome lateron.</p>
<div id="attachment_633" class="wp-caption alignnone" style="width:480px; max-width:596px;"><a class="zoom" data-rel="prettyPhoto" title="c4d212 Holodesk HDRI to light the scene properly" href="http://www.alexander-lehnert.com/wp-content/uploads/2012/02/Screen-Shot-2012-02-19-at-13.39.02.jpg"><img src="http://www.alexander-lehnert.com/wp-content/uploads/2012/02/Screen-Shot-2012-02-19-at-13.39.02-1024x512.jpg" alt="" title="Screen Shot 2012-02-19 at 13.39.02" width="480" height="240" class="size-large wp-image-633" /></a><p class="wp-caption-text">c4d212 Holodesk HDRI to light the scene properly</p></div>
<p><strong>Rendering.</strong> Once we got our 3D scene set up properly, we rendered the shot out in 3 passes including one for the desk and floor portion, the 2nd one for the lighting of the Holodesk and the last one for all the holographic elements in the scene. Beside the beauty passes we set up a ton of object buffers to make sure we could adjust every asset in compositing without the need of rerendering.</p>
<div id="attachment_634" class="wp-caption alignnone" style="width:480px; max-width:596px;"><a class="zoom" data-rel="prettyPhoto" title="c4d212 Holodesk Spreadsheet of the Renderpasses" href="http://www.alexander-lehnert.com/wp-content/uploads/2012/02/spreadsheet-Assets.jpg"><img src="http://www.alexander-lehnert.com/wp-content/uploads/2012/02/spreadsheet-Assets-1024x768.jpg" alt="" title="spreadsheet Assets" width="480" height="360" class="size-large wp-image-634" /></a><p class="wp-caption-text">c4d212 Holodesk Spreadsheet of the Renderpasses</p></div>
<p><strong>Compositing.</strong> After we got all our Assets back from rendering, we started off with the compositing to apply the final touches to our scene. We added up some more volumetric lighting look&#038;feel to our holographic assets, and did some technical adjustments to blend the CG elements in smoothly. With some Roto and Color Correction we placed everything where we wanted it to be, and finally came up with the finished shot.</p>
<div id="attachment_635" class="wp-caption alignnone" style="width:480px; max-width:596px;"><a class="zoom" data-rel="prettyPhoto" title="c4d212 Holodesk Final Shot" href="http://www.alexander-lehnert.com/wp-content/uploads/2012/02/c4d212-class06-final.jpg"><img src="http://www.alexander-lehnert.com/wp-content/uploads/2012/02/c4d212-class06-final-1024x576.jpg" alt="" title="c4d212-class06-final" width="480" height="270" class="size-large wp-image-635" /></a><p class="wp-caption-text">c4d212 Holodesk Final Shot</p></div>
]]></content:encoded>
			<wfw:commentRss>http://www.alexander-lehnert.com/2012/02/19/c4d212-course-update/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8220;Dominoes&#8221; Tutorial on AETUTS+</title>
		<link>http://www.alexander-lehnert.com/2012/01/15/dominoes-tutorial-on-aetuts/</link>
		<comments>http://www.alexander-lehnert.com/2012/01/15/dominoes-tutorial-on-aetuts/#comments</comments>
		<pubDate>Sun, 15 Jan 2012 18:15:02 +0000</pubDate>
		<dc:creator>Alexander</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[AETUTS+]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Cameratracker]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[TheFoundry]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://www.alexander-lehnert.com/?p=609</guid>
		<description><![CDATA[I´m glad to announce that my latest tutorial is online over at AE.TUTS+.This time i contributed a 2parted tutorial covering the AE to C4D workflow with AE Camtracker. I show some techniques for integrating the 3d elements into the backplate properly, right after we tracked the shot with AE Cameratracker. Feel free to enjoy the video! Part 01 here. Part&#8230;]]></description>
			<content:encoded><![CDATA[<p>I´m glad to announce that my latest tutorial is online over at <a href="http://ae.tutsplus.com/" title="AE.TUTS+">AE.TUTS+</a>.This time i contributed a 2parted tutorial covering the AE to C4D workflow with AE Camtracker. I show some techniques for integrating the 3d elements into the backplate properly, right after we tracked the shot with AE Cameratracker.</p>
<p>Feel free to enjoy the video!<br />
Part 01 <a href="http://ae.tutsplus.com/tutorials/workflow/dominoes-cameratracker-and-cinema-4d-case-study-day-1/" title="Dominoes Part1">here</a>.<br />
Part 02 <a href="http://ae.tutsplus.com/tutorials/workflow/dominoes-cameratracker-and-cinema-4d-case-study-day-2/" title="Dominoes Part2">here</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.alexander-lehnert.com/2012/01/15/dominoes-tutorial-on-aetuts/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>C4D212 &#8211; One Man Band VFX on FXPHD</title>
		<link>http://www.alexander-lehnert.com/2012/01/03/c4d212-one-man-band-vfx-on-fxphd/</link>
		<comments>http://www.alexander-lehnert.com/2012/01/03/c4d212-one-man-band-vfx-on-fxphd/#comments</comments>
		<pubDate>Tue, 03 Jan 2012 20:02:10 +0000</pubDate>
		<dc:creator>Alexander</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[FXPHD]]></category>
		<category><![CDATA[VFX]]></category>

		<guid isPermaLink="false">http://www.alexander-lehnert.com/?p=601</guid>
		<description><![CDATA[I´m really pleased to announce that i´m going to teach an 200 level course over at www.fxphd.com . Please head over to their site to have a look at the course outline beside those really awesome other courses provided ranging from mograph to root, from 3d to 2d. In my C4D212 course we´ll cover some complete shot production from beginning to&#8230;]]></description>
			<content:encoded><![CDATA[<p>I´m really pleased to announce that i´m going to teach an 200 level course over at <a title="fxphd" href="www.fxphd.com">www.fxphd.com</a> . Please head over to their site to have a look at the course outline beside those really awesome other courses provided ranging from mograph to root, from 3d to 2d.</p>
<p>In my C4D212 course we´ll cover some complete shot production from beginning to end, from tracking to compositing using Syntheyes, AfterEffects and Cinema4D.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.alexander-lehnert.com/2012/01/03/c4d212-one-man-band-vfx-on-fxphd/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lost Christmas on BBC.</title>
		<link>http://www.alexander-lehnert.com/2012/01/01/lost-christmas-on-bbc/</link>
		<comments>http://www.alexander-lehnert.com/2012/01/01/lost-christmas-on-bbc/#comments</comments>
		<pubDate>Sun, 01 Jan 2012 12:51:41 +0000</pubDate>
		<dc:creator>Alexander</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[FreakwaveVFX]]></category>
		<category><![CDATA[Nuke]]></category>

		<guid isPermaLink="false">http://www.alexander-lehnert.com/?p=596</guid>
		<description><![CDATA[Last summer i had the pleasure to work with some really great people from FreakwaveVFX on this christmas fairytale. We did post work on the rescue sequences including heavy matte painting work, keying, compositing and some roto. The show finally aired on 18th december 2011 on BBC.]]></description>
			<content:encoded><![CDATA[<p>Last summer i had the pleasure to work with some really great people from <a href="http://www.freakwave-vfx.com/" title="freakwave VFX">FreakwaveVFX</a> on this christmas fairytale. We did post work on the rescue sequences including heavy matte painting work, keying, compositing and some roto. The show finally aired on 18th december 2011 on BBC.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.alexander-lehnert.com/2012/01/01/lost-christmas-on-bbc/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
</rss>

