Archive for 18. Oktober 2011

Cooperation with AETUTS+

aetuts+_coop

I´m really pleased to announce the cooperation between me and AETUTS+ . There will be more detailed information soon, as the first tutorials are going to start out pretty soon. I´ll cover some starter Nuke stuff, aswell as intermediate AfterEffects and Cinema4D content.

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Simon Fiedler: Droplets.

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Compositing of the CG Mask

There we go with the last part of my first tutorial series comping the iron man mask onto a live action footage. How-To 02: covers the compositing of the 3d mask with After Effects. How to integrate our cg mask into the live action footage, getting blacks, mids and whites right, creating an overall look,….

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Adding a CG Mask to a live action shot

Part II of my first videotutorial. How-To 02: covers the creation of a 3d mask with Cinema4D. How to align the mask to the live action footage , how to light it, etc… I got my audio issues finally sorted out, so there shouldnt be any audio issues anymore. The original shot was created over at Haus&Gross communications.

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Interview with The Foundry

thefoundry

I recently teamed up with TheFoundry for an interview talking about their quite new plugin for After Effects. There´s finally a great plugin for AfterEffects bringing the matchmoving capabilities of TheFoundry´s flagship Nuke into the more motion graphics based AfterEffects World. Read up the whole article over at TheFoundry´s Article Page

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Sehsucht: COOP Underwater world

Amazing creation of an origami-underwater world. Great job Sehsucht !

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Tracking a Head with Syntheyes

Allrigthy! Here we go, i just recorded my first videotutorial. i m planning on doing a video tutorial series covering the life of a “one man band” in digital postproduction covering matchmoving, 3d and compositing. I started out with an object tracking tutorial, as i got asked for it from a few guys over at cgtalk.com. I hope you enjoy…

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